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The JadeJohnson Industries PowerPoint Open World Video Game Engine Software Development Kit (SDK)

Version: 20241201.1756.7863 months ago
Step 1: Please choose the right build for your hardware. If your rig can't display 24 entirely-user-customisable full-screen animation-frame-slots simultaneously and constantly switch between them all, please only use The Still Version. 2: Open PPT alone-first, and delete the slide from the left Thumbnail-view. 3: Load an existing PPSX, and also our Open World Engine. 4: Customise each map-area in The Slide Master, then paste into your other engine. 5: Repeat and save until your game-world's complete. 6: Add Hyperlinks to stich it all together. 7: Save, add cutscenes and a title-screen or -card, then save, share, and play your heart out! Please enjoy, and as always, "Happy Jading!ā„¢"
Free

The JadeJohnson Industries Open World Map Designer For Pre-Rendering And Pasting Indoor And Outdoor Environments Into Your PowerPoint Game Realms

Version: 20241117.1317.7863 months ago
Step 1: Open PowerPoint first, then open this sub-engine. 2: Use the Paging-keys to pick a layout to edit. 3: On its main slide, right-click or press the Applications-key (if you have one), or Shift+F10 (Function[FN]+Shift+F10 on a low-end laptop), to summon the Context-Menu, then pick, "Presentation Object", and, "Open". 4: Use the TAB-key to pick each area or layer you wish to edit, or use Shift+TAB to go backwards. When the item you wish to edit is marked, use PPT's menus to alter it, then close the window to return to your map-layouts. 5: In your open-world game-engine, replace the existing code with your new design, then leave its slide-master, select the slides that use all relevant designs, and paste them into your final world map!
Free

The JadeJohnson Industries Outdoor Map Texturer For Open World PowerPoint Video Game Titles

Version: 20241129.1038.3742 months ago
Step 1: Open this file in PowerPoint itself, by going to the File Menu, then selecting Open. 2: Select either the sky or the land-portion of the default layout, and then press and release the ALT-key, then type the imaginary acronym "jdsfp", and select a picture to use as its texture. 3: Repeat step 2 for the other half of the texture-map. 4: Go to the spot in your game-engine where you'd like to add a new texture. 5: If you haven't already, delete the old texture, then copy and paste the new one into its place. 6: Repeat steps 2 through 5 as needed, Then save your game-engine.
Free

The JadeJohnson Industries Room Mapper For Indoor Portions Of Open World PowerPoint Video Game Titles

Version: 20241114.2327.8483 months ago
Step 1. Open the PPTX-file-Mode. 2. Everything on each slide is grouped, so you'll need to click once, then wait two seconds, then click aGain on the portion you wish to edit. 3. Apply the colours you desire to utilise on the colour-channel-slides, and then go to the matching Shader-Channel-Slides, copy their contents, and paste them over the colour-channels. 4. Realign everything to the center and middle aGain. 5. Go to your Open World Game's current indoor build, and make sure you're inside the embedded presentation-file for the room itself. 6. Delete the contents of the original build, copy your new build from the Room Mapper, and paste it into the embedded slide-show, then repeat steps 2 through 6 'til your indoor map is complete!
Free

The JadeJohnson Industries PowerPoint Open-World Video Game Character Navigation Mapper

Version: 20241117.1329.7863 months ago
Step 1: Open this file. 2: Open PowerPoint's Selection-Pane. 3: Choose the position of the character you wish to import into any of your existing game-engines, being sure to keep certain that the spot you choose won't interfere with the world's gravity. 3: Copy said character-slot by holding down the Control (CTRL) key and pressing the letter C, then releasing both in reverse. 4: Run your actual game engine, and tab to the background layer and then press enter. 5: Paste your imported character. 6: Secondary-click on your fresh character, and set their Presentation Object to Open. 7: Alter their appearance in the new window. 9: Close both sub-editors to return to your game engine. 10: Press Escape, and choose to Save!
Free

Character Select Screen (176-Slot Roster)

Version: 20240527.1530.6069 months ago
Open PowerPoint by itself first, then go to File > Open, and select this file. Next, paste-in each character's unique gameplay-slides as instructed by the slide-titles in the Thumbnail-View. Be sure to remember to keep the source formatting, or your game's appearance will break. Please note: when it's time to run any game that makes use of this sub-engine, or even the tool itself, it will take about twenty seconds to boot from both The Start Menu, and File Explorer. Thank you so very much.
Free

PowerPoint On-Mouse-Over Accessibility-Suite

Version: 20241105.2225.8833 months ago
This is a tool that you can paste onto literally any slide, and use to instantly help blind users navigate your content in PowerPoint's Show Mode. Combined with On-Mouse-Over narration or voice-acting, these and other individuals should have zero issues controlling and-or navigating your software-titles! This may slightly increase loading-times, depending on which of the six screen-reader models you choose to implement. Please do keep in mind that the utilisation of any of the neural text to speech engine features will much more drastically impact performance, hence, they are best placed only onto idle, untimed screens, such as menus. Thank you so very much.

Ready To Develop Like A Legitimate Jader?

Collect and utilise tools that shall enable you to make AAA (triple-A), console-grade, PowerPoint video-games at a much faster rate than it would take you to build them from scratch. More tools will be added as they become available!

System Requirements:

You will need a paid (2010, 2013, 2016, 2019, 2021, or 2024), or premium (365) variant of Microsoft Office PowerPoint, FOR WINDOWS ONLY, to PROPERLY utilise these development-tools! No free builds, or ones for other operating-systems, will work, AT ALL! Also, you will need to disable all the protections found within The Trust Center Settings Dialog Box in order for the Player-Editability-Functionality to become enabled in PowerPoint's Show-Mode. Finally, we recommend you develop on either an NVIDIA GeForce RTX 3080 or AMD RYZEN 9 9950 GPU, for best performance!

Happy developing, and of course, "Happy Jading!ā„¢"



all-ages

We have just updated all instances of our "Open World Buffered Still Code", including our "Open World Global Code", to fix a bug where sometimes, Buffered Still Mode caused large sections of the screen to be rendered in black. We deeply apologise.

We've just updated our open-world game-engine with some fresh new "Buffered Still"-code, which is intended for mixing hard-coded, non-customisable animations into your game-logic, such as enemies and the likes. Come try it out!

We have officially released a new outdoor map-texturer for outdoor-portions of open-world PowerPoint video-games. It's useful for when you just can't find that perfect landscape PNG, and would rather make one yourself.

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How To Make Open World PowerPoint Video Games - For Windows Only - Part 1 - Chapter 2 Of 2:

The rest of this series will feature music, thanks to the copyright-filter we've coded!

Chapter 1:

https://gamejolt.com/p/how-to-make-open-world-powerpoint-video-gā€¦

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How To Make Open World PowerPoint Video Games - For Windows Only - Part 1:

This is chapter one of a two-chapter Game Jolt video.

Chapter 2:

https://gamejolt.com/p/how-to-make-open-world-powerpoint-video-gā€¦

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