1 year ago

Well, at least I got this done today!
Lots of screwing about with maths, but now I have the Fishing Lure flying through the air when you cast it!


Additional things I could do.
Sync up the Lure bobbing with the players rod movement.
Sync up the Lure's animation so it initially sinks when it hits the water.
Add a splash animation as it hits the water.



0 comments

Loading...

Next up

Charged Sticker Appreciation Post for September! Thank you all so much for your support, it means the world to me!

Oh wow, we got a 3 way tie for first place!

I hope you all are doing well and have an amazing GObtober!

There we go! Features now effect which floor layout parts are used! This was already the case for floors with only one feature, but since I added the multipart Ruins all parts were the same (aka all with water around them).

Busy working on stuff, here's some previous gifs!

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

The Halloween charges are back!!

oh no!

Had to do a rework of draw ground code, and sort out a patch for existing save files to deal with this issue.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Happy GOBtober, and happy birth month everyone! I hope you're all doing well!

Here's what I got done in September!

Original post here: https://www.patreon.com/posts/138550640