Next up
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.
Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.
Something something... Stuff that I worked on.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Waz zis? An overhauled map? Yes. Coming soon.
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
Added achievements. Because why not?
It's a bit early, but I have something cooking. Keep an eye out.
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.
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