Game
FNaF World XL

3 years ago

What they lack in quantity, they make up for in quality.


3
1
1


3 comments

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Yeah, we're doing this.

Suppose it was about time that some of these skills got a little extra kick.

That time of year again.

First signs of danger.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

New project is having a fun, early outing.

How about we change things up?

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

The more things change, the more they stay the same.