Game
FNaF World XL
7 years ago

When the polls end, what happens next?


I apologize for not getting this small update out sooner. I was a bit distracted with other things.

5d096b1891109.png

Pictured above: Other Things

The good news is that I’m done with the polls (for now), so all that’s left for me to do on is finish up the current build of the game (which I’ll probably end up referring to as the “reset build” due to almost everything being rebuilt from scratch).

The current focus is still on the battle system, which right now I’m working on player deaths and their impact on party switching. In order to test out some of the functions I’ll be putting into it, I might also have to add in the Auto: Giftboxes chip to this build as well!

After that, it’ll just be finishing up the overworld, putting in a promised minigame, finishing the party select screen’s character display, finishing the title screen/main menu, and then it’ll be set for release! I’ll post a proper release date when I’m at that point of development.

I’d like to thank you all for putting up with my poll spam earlier and hope the upcoming build will be worth the wait!

‘Till next time!



0 comments

Loading...

Next up

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

New project is having a fun, early outing.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

How about we change things up?

The more things change, the more they stay the same.

It's been a long time coming...

Suppose it was about time that some of these skills got a little extra kick.

First signs of danger.