Next up
Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.
New look, new direction.
Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.
First signs of danger.
While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.
I might be having too much fun with this process...
The more things change, the more they stay the same.
It's been a long time coming...
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
Figured it out.

















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