While I take a break from game development, documentation for the game's engine, 2CUTE, is being worked on! Developers, here's where you can find it. I'll be updating this in the future with a few guides and things, stay tuned.
Next up
Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)
Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.
If you want this update, go here:
https://spacey-432.itch.io/outertale
Thanks!
Here at mavis & co we take development very seriously
20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING
introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)
chillin' by the SYRUP cooler
New devlog for PS!Outertale Expanded
Go check it out now! https://gamejolt.com/p/devlog-2-2-20-2026-hbjwg3ra
btw the song for 100% completion, was ihatov_x86
can you believe it guys
just kidding heres the real 2000 follower special
(he made it even better)
To whomever it may concerneth










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