
WIP adapting a new stage for Pocket Fighter EX. The original is from the first SamSho NeoGeo Pocket game. Stage work is relaxing for me. I really needed this nice little change of pace this week. #GameDev #FGC #PixelArt #ScreenShotSaturday
Next up
Just got done at the Vet. He said he's a "mountain feist" breed.
Christmas morning nap 💤
His present is a safe place off the streets.
Someone abandoned this puppy, and at Christmas of all times. He's so tiny, defenseless. Well, you're safe now little buddy.
More progress on proper Retro-Style Ledge behavior for Capsule bodies. Why is it important? Capsules offer great slope navigation, but bad Ledge behavior. Proper Ledge behavior is essential for Retro jump precision and consistency. #UnrealEngine
Here's a fun weekend post. A while back I tried to animate Ryu in his new Street Fighter 6 costume in NeoGeo Pocket Color style. I quite like the result! (This will NOT be featured as a costume in PFEX though, I did it just for fun.)
Yesterday was Chun-li's birthday! So here's some animations I've been working on for when it's Chun's turn to get added to Pocket Fighter EX. (plus a bonus SF6 sprite!)












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