9 months ago

WIP for "Oversimplified RTS game"

Bugs fixed:

*See the article*

#screenshotsaturday


  • The Sub GUI to spawn buildings and units not become invisible as intended.

  • The units spawned are moving in the wrong angles.

  • The units were able to go through both the HQ.

  • The main enemy was unable to build the garage.

  • Both players unable to farm rocks with some collisions in specific cases.

  • The pause menu background had a white line on top of the sprite.

  • The main enemy was able to build enemy structures in the overlay of player buildings.

  • The player and enemy soldiers were shooting bullets from their hearts lol (image origin issues).

  • Both sides' units were unable to lock in on enemy targets if someone were standing in front of them to hide their line of view.

  • The player was able to display the "recruit" and "build" GUI at the same time.

  • The main enemy was only spamming "recruit soldiers" rather than getting some tanks.

  • The tanks and soldiers had Stormtroopers aims when must targeted the enemy HQ lol.

  • The main enemy was spawning units only when overlaying their own buildings (game design change).



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