The Sub GUI to spawn buildings and units not become invisible as intended.
The units spawned are moving in the wrong angles.
The units were able to go through both the HQ.
The main enemy was unable to build the garage.
Both players unable to farm rocks with some collisions in specific cases.
The pause menu background had a white line on top of the sprite.
The main enemy was able to build enemy structures in the overlay of player buildings.
The player and enemy soldiers were shooting bullets from their hearts lol (image origin issues).
Both sides' units were unable to lock in on enemy targets if someone were standing in front of them to hide their line of view.
The player was able to display the "recruit" and "build" GUI at the same time.
The main enemy was only spamming "recruit soldiers" rather than getting some tanks.
The tanks and soldiers had Stormtroopers aims when must targeted the enemy HQ lol.
The main enemy was spawning units only when overlaying their own buildings (game design change).
Next up
Gamejolt is so laggy that I am forbidden to use it on PC
How am I supposed to release a new game if I can't access GJ lol
"How fish were born" delayed again because GJ bugged :(
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
This cozy ASMR endless small game is about a fish trying to understand its purpose, fate, and why they exist. Meanwhile, some unfriendly fish will try to attack you. Be strong and find your destiny!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Sooooo, I bought Dead Space for PS3 today.
I already played it on Xbox 360 when in High school, but time to finish what I started (the story mode).
Doing Array for breakfast, yummy.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I "think" something went wrong lol
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