
With a small addition to the code, the game can now detect where is player currently is.
Next up
The hide and seek event seems to work fine. Now I have to implement the hunt event when #Hayamichan sees you...
Working on the hunting AI. I'm using the nodes in the apartment and chances to let #Hayamichan choose a new destination...
Useful c# script is in the article!
Damn,
if this ain't spectacular, I don't know what is. The game has six different languages to select.
Special thanks to @FriendlyFrenchyFoxOff for translating. Be sure to check out his account. He rocks!
Lucky Tower Ultimate is a chaotic, comedy roguelite.Ā Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!Ā
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Eveliusās tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
Hey everyone!
How are you doing? @AntoineVanGeyseghem ![]()
played #PixelEscape once again, be sure to check out his video:
https://www.youtube.com/watch?v=Ha0IfU5oMLI
I'd love to see your lets plays too, so definitely give it a try and share it with me!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Yes, I'm still alive!
AND I've finally fixed major bugs in the game. The new release should be out soon!
















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