Next up
New Encounter (Scripted, god forbid THIS be a static encounter at LV 1)
Anyone who may have a good battle theme for this battle, please let me know.
I'm looking for Music Makers for this game.
New single Party Member aim bar.
In this game, there will be 2 different battle types:
Multi Battles (2 or more party members)
and Single Battles (1 party member)
New CORE progress.
I am remaking the CORE for the game with a few differences. I realized after trying to make my own version that it wouldn't have the unique factors I was trying to build, so I settled for this option.
I've customized the Stat Menu.
I may remove the `STATUS` line as it doesn't really have any effect and shows up on all party members.
Blooming Heartache video update.
This shows some new effects I've added for smoothness and aesthetic, as well as the very beginning of Phase 2. (And, yes, the theme playing is:
Despair, a Toriel Megalovania
I've had my time to grieve. I still have them for a few more days, so I've got to push through.
STAY DETERMINED, if you will.
UNDERTALE: Green Hell will be picked back up after Nintendo Direct at 10:00 AM today. (10 minutes from now for me)
Thank you all!
BETA V2 HAS BEEN RELEASED
(Devlog will be posted later)
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