1 year ago

Work on my game slowed down after I got distracted by BG3, but I have returned, and my game is almost finished! Just forcing my friends and family to playtest it to fix any last bugs and other feedback I get. It'll be a relief to finish it soon.




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I've been working on the title screen for my game... I'm gonna play around more with particle effects, but I'm pretty happy with how it looks. :) #screenshot

Spooky forest. Got about a third of CGs left to do, I think. I'll be very happy when I'm done with them. :') #screenshot #rpgmakermv #cg

I evented an inventory system, because the plugins I found seemed to complicated. #rpgmakermv #screenshot

I am happy to announce, World One Chapter 1: Remade.

I will share more info in the next newsletter.

After finishing all my CG cutscenes I decided I didn't like the design of the antagonist. I'm going for a certain vibe, and the old design didn't fit it. Now I'm redrawing everything. (Second pic is the new design.)

Happy reformation day, early access has been released.

A dark lit road. I'm not used to drawing perspective or backgrounds, so I had to look up a lot of references. But I think it turned out pretty good. #screenshot #rpgmakermv

I keep redrawing my old art. :/ It's slowing down the project, but I just can't stand looking at the old pieces, so I have to go back and fix them (as well as I can). At least I'm improving? (First pic is new, second is old)

I FINALLY finished all the pictures that'll be used in the game. I just need to make the scenes and music, and it'll be done.

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AL FIN terminé todas las imágenes que se usarán en el juego. Sólo me queda hacer las escenas y música, y listo.

Finally... After putting it off for so long, I am done with my game, Turnaround!