Game
FNaF World XL
1 year ago

Working back into things

(And a poll)


Hey.

So I do want to thank everyone real quick for their patience, understanding and condolences when development got derailed this month.

(For those out of the loop, our family's dog passed away in early July.)

Had some time to heal, got some closure when her ashes came home, had a few nice things happen since then. Motivation is picking back up a bit, but it'll be tricky fitting it back into the schedule... as usual.

Not gonna bother trying to announce any release dates at this time, but I may to to assemble a bit of a more proper tease of what's been going on here.

So the poll itself is basically this: should I make a proper teaser trailer for some of the new additions, or should I save the reveals for a proper trailer when everything is a bit more complete? (Or should I just do a less cryptic/ old school ScottGames-esque image teaser?)

Anyways, that's about it for now. Gonna see if I can't squeeze a bit of work into it today while I have the spare time to do so.

'Till next time.

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How about we change things up?

That doesn't look safe...

It's been a long time coming...

Motivation has returned in a substantial enough way.

Suppose it was about time that some of these skills got a little extra kick.

Version 1.2.0 is here!

Well I've had a VERY productive night.

Huh, that's different.

Okay, the classic "Vent about it not working, then find a fix almost immediately" tactic has worked yet again. Still got some more stuff to fix, but it's something.

Thanks for putting up with this mini crisis of mine.

Can't wait to meet you!