Game
Perry's Dungeon
6 years ago

working on player movement. next, i'll try implementing a few lights, then a basic shader. also, stairs have officially been added :) no more ladder climbing level transitions




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walking animation done ;P

earlier, I was using a 'player.transform' in my movement script

trying to make everything a bit more fluid, I updated it to work with rigidbody.velocity. It took a while to figure out, but, now, it's got a greater variety of capabilities :)

working on an spinning arm that'll hold a cube and yeet it out of existance

Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence

the movement script isn't right, but the camera's working!

Here's Florrel! (left is what she use to look like :D)

he looking like a lizard

trying to make a jump script, forgot to implement gravity :0

This is a door open script for @CreatorOfNightmares

- 'Cube (2)' has a box collider and is ticked 'Trigger = true' -

- put the script on the character -

Hope this can help

Look out! It's..... MOVING WATER 0W0 (still requiring a shader / texture :P)