Next up
Here are some earlier photos of the tutorial level before it got a sky :3
Finally got a move script going. This has double jump and running along with a three second stamina. There's a little lag that spikes here and there, probably due to so many 'Time.deltaTime's running. I'll try and fix it a bit later on. Here's the script:
Thanks everyone for helping 'Perry's Dungeon' grow to be a better a game than I could've made on my own! Special thanks to @overratedblueberrystudios (on gamejolt) for making some sweet logo art! Make sure to go check them out :D
earlier, I was using a 'player.transform' in my movement script
trying to make everything a bit more fluid, I updated it to work with rigidbody.velocity. It took a while to figure out, but, now, it's got a greater variety of capabilities :)
making a humanoid, today
trying to make a jump script, forgot to implement gravity :0
Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence
the movement script isn't right, but the camera's working!
Here's Florrel! (left is what she use to look like :D)
Look out! It's..... MOVING WATER 0W0 (still requiring a shader / texture :P)
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