Game
Devil's Ranch

6 years ago

Working on pulling together the current set of graphics to start building out the maps and basic mechanics.

I think this poor guy needs to join the farmer's union.




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A new auto-tiling algorithm is in place for tilled soil, as well as some new world border tiles to give the map a definite sense of scale.

Compiled some new graphics for Devil's Ranch, as well as upgraded the particle system. The ground color will change depending on which circle of hell you're currently farming...

Inventory system is up and running, now preparing to add a variety of plants and randomly generated map elements.

I made a game for Ludum Dare 46: L I F E G R O W T H Guide a small being to maturity through minigames in this micro-adventure. https://gamejolt.com/games/lifegrowth/488010

It's time to put our guy to work...

Working on a little particle system to give the farm that much more of a hellish atmosphere... Poor guy needs to join a worker's union.

The purple makes the particles stand out more... picking dirt colors for all 9 circles in going to be hard.

Barebones new inventory system is up and running, fixed some bugs with the limited grid system and prepared to start adding plants.

Started on some animation and map decor. It's time to put this man to work.

Meet the farmer, previously plowing produce in the countryside and currently sowing and reaping for the grim reaper. #gamedev #indiedev #pixelart