Next up
here's the camera script and what got changed on the movement script
(if you use it, make sure to have a parent object with a camera child, and a parent player object with a player child. use a character controller)
working on some low-poly character rigging:
Here are some earlier photos of the tutorial level before it got a sky :3
making a humanoid, today
Here's Florrel! (left is what she use to look like :D)
Look out! It's..... MOVING WATER 0W0 (still requiring a shader / texture :P)
Thanks everyone for helping 'Perry's Dungeon' grow to be a better a game than I could've made on my own! Special thanks to @overratedblueberrystudios (on gamejolt) for making some sweet logo art! Make sure to go check them out :D
he looking like a lizard
Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence
trying to make a jump script, forgot to implement gravity :0
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