9 months ago

Ya complete lo que es el sistema basico de interaccion, luz, puertas y llaves. Pero aun falta perfeccionar las interfaces de usuario, y seguir con los widgets de interaccion, pero de apoco se va avanzando.




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Entorno oficial de "BOSCO" para la demo.

Traduccion:

Official "BOSCO" environment for the demo.

Hola, soy nueva en la comunidad y en el desarrollo de videojuegos. Pero creo que hoy por fin pude terminar de programar el personaje de mi primer juego, estaba teniendo problemas con la camara, pero se resolvieron, comenzare con los movimientos pronto!

Estoy teniendo un problema y es que este modelo 3d no me lee ninguna animacion del programa, por momentos me dice que el esqueleto no es compatible (mixamo tampoco es compatible)

¿ALGUIEN QUE ME PUEDA AYUDAR?

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this