Game
Loke and Yasu

5 years ago

Yes, this is the same L game... way better don't you think?
Hands are not programmed yet, just put some movement so you guys can see the enemy a little more alive.
Open the post to see what I have done and what still gonna do.
#devlog #gamedev #unity


Yaaaay, you opened, let's go, this week:

-worked a lot with the shader graph, it's fun and I can do a lot with it, pretty happy with my effects (the text box is ALL shader)

-made the eyes follow the mouse AND don't, it's actually random.

-way more 3D now, the visuals are almost what I've planned.

-Created the Judge (White guy) and your opponent, animations missing

-The play button lights up when it is a valid play

-Your opponent don't instant play

-Made translations e new dialogs easy to setup (pretty proud about it)

-some post processing for the light

-AAAAND, I'm pretty sure I've made some more backend coding that I don't remember... that's what they call minor changes right?

What to do:

-controller and touch input.

-animations... lots of it.

-the judge says when it is NOT a valid movement and explain why.

-Menu, title, these stuff.

-sounds and music... until now it has a total of ZERO sounds.

- try to put some more fellings on NPC (do these guys look like happy?)

-make the coin go back with a nice effect and not instant teleport

-SECRET ;D



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