Next up
limited working code for painting planets, not all the sections work right just yet, sadly.
ingame machines and gameplay build progressing.
playable races v0.5 is out.
i have my work cut out for the next one but i have added:
-gremlins
-valravn
-chaotic jotun
-minor rewrites and rebalances
(typo fixed) muspelheim, vanaheim, niflheim/helheim
more campaign maps
-fixed a minor typo on the muspelheim maps
player UI is coming together.
map of the settings landmass in midgard
normal and frozen versions
V2 of the scifi roll list out
-new initial and settled planet types
-mass cataclysm list added
-random xenos species rolllist section added
muspelheim campaign maps - clean version + industrial era version
new booklets, and more updates to current booklets inbound.
the biggest news is that the new racial booklet will feature a very fun new race.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.











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