Next up
HUD test
...
testing the mood and ambience of things as i get player control systems wired into the text frontend.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
ingame machines and gameplay build progressing.
PLAYABLE RACES v0.4 now in the download links
mirror link: https://files.catbox.moe/h8nqio.pdf
the previous version was 24 races in 30 pages. this version is 48 races in 65 pages. sorry it took 6 months, i just had to literally double it in size.
latest update to the midgard map based on recent campaigns.
a carrington event has occurred in NW Europe. Germany is in civil war.
2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.
the UI states work now.
(typo fixed) muspelheim, vanaheim, niflheim/helheim
more campaign maps
-fixed a minor typo on the muspelheim maps











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