Next up
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
(typo fixed) muspelheim, vanaheim, niflheim/helheim
more campaign maps
-fixed a minor typo on the muspelheim maps
ingame machines and gameplay build progressing.
map of the settings landmass in midgard
normal and frozen versions
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
player UI is coming together.
latest update to the midgard map based on recent campaigns.
a carrington event has occurred in NW Europe. Germany is in civil war.
2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.
limited working code for painting planets, not all the sections work right just yet, sadly.











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