Next up
testing the mood and ambience of things as i get player control systems wired into the text frontend.
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
HUD test
...
the UI states work now.
muspelheim campaign maps - clean version + industrial era version
new booklets, and more updates to current booklets inbound.
the biggest news is that the new racial booklet will feature a very fun new race.
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.











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