Next up
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
map of the settings landmass in midgard
normal and frozen versions
2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
(typo fixed) muspelheim, vanaheim, niflheim/helheim
more campaign maps
-fixed a minor typo on the muspelheim maps
PLAYABLE RACES v0.4 now in the download links
mirror link: https://files.catbox.moe/h8nqio.pdf
the previous version was 24 races in 30 pages. this version is 48 races in 65 pages. sorry it took 6 months, i just had to literally double it in size.
muspelheim campaign maps - clean version + industrial era version
ingame machines and gameplay build progressing.
the UI states work now.











0 comments