Next up
(typo fixed) muspelheim, vanaheim, niflheim/helheim
more campaign maps
-fixed a minor typo on the muspelheim maps
2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.
player UI is coming together.
muspelheim campaign maps - clean version + industrial era version
the UI states work now.
limited working code for painting planets, not all the sections work right just yet, sadly.
map of the settings landmass in midgard
normal and frozen versions
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
ingame machines and gameplay build progressing.











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