Next up
HUD test
player UI is coming together.
muspelheim campaign maps - clean version + industrial era version
map of the settings landmass in midgard
normal and frozen versions
...
testing the mood and ambience of things as i get player control systems wired into the text frontend.
the UI states work now.
ingame machines and gameplay build progressing.
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.











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