Next up
(typo fixed) muspelheim, vanaheim, niflheim/helheim
more campaign maps
-fixed a minor typo on the muspelheim maps
player UI is coming together.
ingame machines and gameplay build progressing.
you ever get the feeling the entire industries been so destroyed by lockdown that its not even worth surfacing till you got something to sell, whole, made, ready to box and ship? i got a plan, don't worry about it.
2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.
testing the mood and ambience of things as i get player control systems wired into the text frontend.
the UI states work now.
new booklets, and more updates to current booklets inbound.
the biggest news is that the new racial booklet will feature a very fun new race.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.











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