Game
Outertale (Project Spacetime)

3 years ago

you know it's gonna be a thorough update when literally every file in the code (apart from save.ts) has been modified in some way.




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This character is called e^deki

They are a raccoon who doesn't strongly feel emotions.

They'll appear later in area 1!

Front and back sprite by @Joe98912 , side sprites by me. Animated by me.

(Side sprite might get ears re-worked soon)

the first redleaf forest tree is completed! Credits to @hiya_its_emily for spriting this. Its hard to express how cool this looks!

tell your friends AND foes!! (art by @NerNot1 )

just kidding heres the real 2000 follower special

(he made it even better)

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid for the concept art.

This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

literally 1984

Here at mavis & co we take development very seriously

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)