
Post about Don't Starve!


We have a pretty cool feature to upgrade items in our game. Creepy AI intern will gladly explain it to you!



Ah, the brave new world of game monetization...

We've shifted our cinematics from pre-rendered to real-time in Unreal Engine, resulting in enhanced visuals, optimized game size, and a faster workflow for us on future cutscenes. I'd love to hear your thoughts! Article right here below.


In our RPG, enemies' behavior is determined by needs instead of schedules.


The Abandoned Hills are quite crowded these days and all their inhabitants have important things to do.


There are endless cultists in BattleJuice Alchemist, but the number in this video is finite... right?

We've been working hard on BattleJuice Alchemist and I'd like to share with you how we are creating new characters while growing together as a team! Read the article right here below.


AMD gave me a 1500$ graphics card to work on my game. Let me show you its new home...


Weird AI intern makes a return to tell you a secret about enemies in our game.


Seriously, there should be more loot under water.