Game Dev
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For day 1055 of coding, I have started working on having pathways place more randomly rather than having a maximum of 1 per cardinal direction. Nothing to show yet unfortunately

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For day 1056 of coding, I am making progress on having multiple pathways set more randomly. It looks like I'll need to find where in the code to set the creation limit

silly doodles

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dimension dislocation 12: commands

i render it yey

Can you guess the new playable character for Pocket Dimensional Clash 4?

#indiegame #gamedev #pixelart #beatemup #openbor

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final touch

This ghost man is fine for my game called THE GHOST MAN even if it's not a ghost (THIS CREATURE DOESN'T BELONG TO ME, I TOOK IT FOR TESTING PURPOSES)