RPG
Post about RPG!
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Since I already painted my fave Pokemon recently (Jigglypuff), I chose my second fave for the #Pokeversary, Marill!

Software: Krita

Broadcasting on behalf of MIRAI Studio, Community Manager and Level Designer - Jotunn. At the moment, work on the project has switched to Unity, we now have a small set of people in the team.
#metroidvania #JRPG

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Im openly showing the process of making an isometric classic Zelda game. Something like #Zelda meets Tunic. If you want to check out the process head over to my Twitch and see the last RPG IN A BOX streams.

https://www.twitch.tv/nerdypunkdev

#indiegamedev #voxel

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A quick look at the current state of the different scenes in Dungeon Fable

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A loopable battle theme for the mecha game. This is the last track for the game. A mix of orchestral and rock elements with rock/metal drum patterns.

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One of the first things we implemented was an ambient wander for NPCs. Technically these could be hard coded, but we opted to use Dijkstra's algorithm to generate the grid-based pathfinding. This would be needed in battle scenes, so worth doing now.

Bibbles, Cubic slime, Memo Mori, Mutant crab, Papercut bat, Pesky bee, Seashell from the SeaShore and Condylura cristata

In that order <3

I finally made a header and i personally think it's amazing (it's alright)... yeah that is pretty much about it yeah

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Fresh gameplay clip of #darkfantasy #rpg Kristala ✨

#indiedev #gamedev