(#GamePlayVideo#NewVolumetricLights) I've posted a pictures of new volumetric lights I've been working on using Niagara on UE5, and in this video I showcase them at run-time, hope you like it. And most importantly I officially added map to my game!
Here's a look into my process for implementing decorations. I like to use dirty sketches to test out scale and movement. Only once I nail that down, I go in and make the pretty sprite!
Some people have told me that my game needs to be darker and more gothic. So I've been thinking about new ideas, in the meantime.... Here's a sketch of the game's cursed book. #rpgmaker#sketch