

Loading...One of my obsessions in Lobo is giving characters emotions during gameplay, not just in cinematics. Using a simple emotion blend space, I can trigger expressions like anger or fear in real time, even for enemies. Small details, big impact.


I would like to state that I will try to release the demo of the game next month, but the demo might be very boring, forgive me, but it will be exciting.

Loading...A bit trippy and confusing to look at, but I think the material works well.

Loading...Steam DEMO: https://store.steampowered.com/app/3756740/Balladrion/
First Forest map update – the map has been adjusted to give players more space to escape and maneuver.
Enemy adjustments – enemies now have a more fairytale-like appearance.
New enemy added: Frog/Lizard

В Graphic+ внедрена симуляция жидкости.
Graphic+ has fluid simulation implemented.































