Showing results for
#Gamedevelopment
View allCommunities (4)
View allUsers (5)
Posts

Today I will tell you about the division of the world in Pixel Crush. The world is divided into: Surface: Build and survive. Underground: Dig and get resources.
#PixelCrush #gamedevelopment #sandbox #pixelart #customengine

Re-DEV LOG: 007 - Custom Kart
Back then, layered the kart's in order code the color to blend to. That I should create an object along with the variables, players choose what kart can be designed with.

Loading...Small Vampvasion dev update - I can record and playback objects. Pretty neat!
#gamedev #indiedev #gamedesign #indiegames #indiegamedev #gamedevelopment
Re-DEV LOG: 006
I found TurboTime the arcade live build and the project itself still stable until the building of the arcade cabinet.










