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#ShaderGraph
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Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.
I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame
PT-BR:
A small personalized shader to make repetitive patterns less visible. It is using #shadergraph and it's the same texture. Strength is excessive to make the difference clear. #indiebr #madewithunity
[W.I.P] Finally came up with an aesthetic for a little something that can indicate a broken/distorted meta-reality!
#unity3d #cybersurfer3000 #ShaderGraph