View allCommunities (10)

View allUsers (162)

Posts

I have added the possibility to close the sub-panels via the right mouse button (or a key of your choice).

#gamedev #ui #ux #indiegame

The tooltip shows different information depending on the element in the UI.

#ui #ux #gamedev #indiedev

While making small Quality of Life updates, I'm *trying* to provide tons of details, so players can explore everything on their own through the UI, on a way that remains self explanatory and won't feel intimidating... but with success?

#ux #strategy #4x

A first draft for my building UI. But creating a suitable UI feels more challenging than programming.

#ui #godotengine #indiegame #gamedev #ScreenshotSaturday #indiedev #ux

Giving the Debrief Screen an overhaul! Mission Score Ranking will have larger significance. #ui #ux #highscore #fivestars #ranking #challenge #competition #globalranks #devlog #gamedev