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it's time to get my Link Loader project to the finish line. honna spend the next few days fully focused on it.
A showcase will be postede when it's fully operational, with a link to the github page to get it aswell
Chose to rewrite my python script so I can make a game up to 8MB for the gameboy, got plenty of space I can take advantage of now for my projects.
doesn't change the fact I need to keep the size as low as I can.
can post it if people want it.
Secound update for Link Loader.
since the classic gameboy locks the cart in place when the system is on, meaning I won't support the removel of a flashcart. but in return, I'll allow programmers to use crat RAM for their own use
So... little update on the Link Loader project I've shown the last couple posts
1: there isn't any emulators (as I've seen) that has linkport conectivity sopport.
2: gotten my hands on 2 classic gameboys, but I'm waiting on the cable to arive the 6'th
First pass of the tittle/menu for the transfer program is done. It'll get more changes latter with some text written in the box at the bottom through code.
I do need to make a script to convert it into graphics data and a tile-map. I'll update when done.