All Posts in Project Fanverse
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The Sonic endless runner minigame has received a big upgrade! The homing attack functions accurately, the background now changes its scroll speed depending on Sonic's speed, and the new Flapper enemy patrols the skies for added difficulty
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To introduce the super jump, I put a small tutorial in a new attack for Shroob. Time will stop and Luigi will be reminded of his jumping capabilities. If the super jump is charged before the attack, the tutorial won't play to avoid repetitiveness
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Here's a gameplay video that compares the new Goomboss battle to the old. Waluigi resprite, new battle background, and input sprites all made by Gensokyo-man from Deviantart
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Happy Mario day!! To celebrate, I put Mario in the Dry Bowser fight which was designed for Waluigi in mind, therefore making the battle twice as difficult. Enjoy!
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My most ambitious battle yet is complete! Dry Bowser is back and as menacing as ever! You can learn in detail about his attacks in the article below
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The 4th attack for Dry Bowser is finished. Waluigi can dodge it by moving left and right across the screen. There's no safe spots as some of the flames will lock in on his location