Game Development in Appetiser's Creative Hangout

Share your creations!

Working on Rails since idk what to work on majorly for this besides animation, they work just as the same as regular geometry as of now, but I'll just get their basic functions in soon


Starter textures for geometry(at least for the Box Geometry since ramps are gonna be a bit tricky to figure out with it)

Outta the void now, things are gonna start to get real soon
Even with college, the pace is gonna be up a lot more with depth sorting out of the way, pretty excited to start with adding actual stuff to this

Okay, so basically now what I'm like sorta understanding is that this whole depth sorting thing is like a huge shifting puzzle where everything has to be arranged in a certain order, I just gotta figure out the algorithm that gives me the result I want


Still VERY early, changes are prominent.
Before I'll work on some other things, I've been experimenting with the base running speed, trying to make it fast, but being able to react

The object's physics are working pretty good(It's as good as the players)
and still shockingly the depth sorting isn't broken from it, I think I actually did it this time, nothing's going haywire


With a new computer in my possession, I can finally record and post videos now!!!
So why not show what I've been working on in video?
Synopsis in article:


Experimenting with the physics, trying to make it just right there with it feeling smooth enough but not too slippery