Development in TheRedEncryption's Games
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today will be the day i fix the damn doors (god help me)
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im going to be completely honest with you this is NOT how doors are supposed to open (why does rotating a particular object ignore its pivoting point???)
map creation going smooth for the most part, going for a simple layout with lots to do inside of it (its a basement so it's not going to be complex)
surely this time im able to furnish it, right???
Tor the Bull is now finished! it's now time to move onto the main play area!
if you haven't done so yet, please make sure to follow this game! expect to see some fun things :)
(followers will be given a shout-out in the credits sequence of the game!!!!!!)
roblox studio is NOT playing nice with the texture maps that im trying to upload :( the pbr materials service does not want to work for some reason (this happened to me yesterday as well as today)
managed to finish a few OST pieces for TOREADOR because i didnt want to work on the programming and modeling for a bit... i wont be posting the songs until i've implemented them into the game so that i know they will be used... but here's some screenies..
This is an article dedicated to detailing the effectiveness of posting game-development progress to GameJolt, and while many people might know this already, here's what I've gathered after a single week:
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finally fixed the issue of my one button script not being cloned to the rest of the buttons... by making a button that starts the game (bottom right)
in the future the game will trigger the event that starts the game for this is just for debugging