All Posts in Fat Killers

Share your creations!

I continue to show you content from the game. It is the starter outfit at this time.

PS Since now I have a lot of work on technical and managers things, I will show the content once every two weeks.

"The Great War" and "The Hunt of the Seekers" have left their rough traces in the history of the world of "Almost There". Everywhere and in everybody you can see that heavy mark.

Almost There is a turn-based survival simulator. Our game will feature some elements of the roguelike and RPG genres.

In Almost There, a big knife is a very common and familiar tool for trappers. It is reliable, very easy in everyday use, and it's excellent for self-defense.

The soldiers return from the Great War, someone after being injured and someone after the end of their service. Those of them who not have a shell shock after the battles went to work in the port or lumber.

In Almost There weather changes quickly, clothes wear out quickly too. You will have to carefully search empty houses for decent clothing.

When the Seekers colonies arise, no one knew if the Great War was over. Howling wind, mud, ruins of cities and villages. The last survivors searched for refuge on forgotten, sparsely populated islands of Almost There.

Brass knuckles was a favorite toy of the port tramps of Almost There. It fits easily in your pocket and was an excellent tool for collecting money and teeth.

Stench, flies, fish wastes everywhere. On the coast of Almost There among barrels, you could see workers gutted fish over buckets. Covered in scales and slime, they cut open not only herring's stomach but also their own hands.

The coast of Almost There is the lifeless, desolate place. Remnants of marine wildlife cover bleached stones and white sand. Cold waves wash the wrecks of boats, and fishing piers stick out from the shore. What can you find here? A boat hook, a hemp rope?