All Posts in An Insanely Hard Boss Fight Runner 2
Share your creations!
Just spent some time touching up player collisions, and probably gonna plan to add slopes later but I’m like super burnt out after the touching up
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I’ve been on a Roll lately, anyways I’ve added a variant to the Baygull enemy as well as a new object called a “dash star” pretty self explanatory of what it does.
Eyo, just another random post,
Still like conceptualizing some stuff,
Buuut, if you guys still have any questions or ideas for the game feel free to post them in a reply or in their respective channels
O h right, I also have like a quick update
Why is it so hard to figure out to figure out like an object or something that can boost the player or somethin, do you guys know what could work cuz I don’t know right now
Random thing but I keep thinking on like how much speed running potential my game could have with the direction I’m going with
I'm straight up trying to share a progress video but for some reason I just can't- idk why but I keep getting failed things, idk but here's a screenshot.
Elliott isn't a character yet I'm just testing the icon
Sim slowly hit surely learning not to plan to add too much and always think of future fixes and other things for the game.
The symbol of ultimate villainy, be fearful
I wonder what Fangs thinking of after she found that Anchor and Treasure Map,
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