All Posts in Bryant's Revenge Community & Updates

Post thing here
Slip s are fine, however for some forsaken reason now normal tiles.act weird, sometimes I just zip to thr top of them or when I'm on a slope and ones at the top, it just stops me


Been starting to work on some Player Animations! Things may change but honestly I think they look pretty nice rn.
So I did a side by side comparison, one on the left is 🆕 while the other one is the older one


Here's what gameplay looks like as of right now! Still pretty early, but I'm gettin there,
ignore the FPS my computer can barely even handle OBS at the same time I had to use screen record.
Feel free to add your quetions or ideas down in the comments ^^

Finally got slopes done! Took me nearly all day but griffpatch has blessed me once more!
Just spent some time touching up player collisions, and probably gonna plan to add slopes later but I’m like super burnt out after the touching up


I’ve been on a Roll lately, anyways I’ve added a variant to the Baygull enemy as well as a new object called a “dash star” pretty self explanatory of what it does.

Eyo, just another random post,
Still like conceptualizing some stuff,
Buuut, if you guys still have any questions or ideas for the game feel free to post them in a reply or in their respective channels
O h right, I also have like a quick update

Why is it so hard to figure out to figure out like an object or something that can boost the player or somethin, do you guys know what could work cuz I don’t know right now