💬🗣️ General in Bryant's Revenge Community & Updates

Post thing here

When I started like making this I really underestimated how hard the 2.5D thing would be with what I’m aiming for

I think it’s gonna be another long while before I actually get this figured out

Okay, soo I think I may have found like some good information 2.5D depth sorting, and I think that the way with like I’ve been trying to do it the entire time(derivative off of Griffpatchs way) probably isn’t gonna get me anywhere

Me after trying to figure out what the heck I'm even doing with depth sorting after it being a literal year of dealing with this without anyone having a clue with what I'm doing

When in Doubt, Use Flowcharts

Simulated Depth sorting

l have to do the depth sorting again.

It's not as broken since I have a dedicated sprite to fixing the other details but still, it's super annoying when I have to keep going back to this when there's other things that I want to work on

Ugh, ok but it's not that bad at least I hope

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Still VERY early, changes are prominent.

Before I'll work on some other things, I've been experimenting with the base running speed, trying to make it fast, but being able to react

The object's physics are working pretty good(It's as good as the players)

and still shockingly the depth sorting isn't broken from it, I think I actually did it this time, nothing's going haywire

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With a new computer in my possession, I can finally record and post videos now!!!

So why not show what I've been working on in video?

Synopsis in article: