general in Devs

Indie Games
Loading...

For day 833 of coding, I gave the pickups a bit of bounce when they appear. Some adjustments will be made later to make it a bit more natural

Loading...

For day 832 of coding, I added some depth sorting to the pickups

Loading...

For day 831 of coding, I made sure the new function works for the rocks as well. I've also adjusted the speed on the item pickups

Congratulations to @Beef_Gravy_Studios and @Galacticempire07 for winning the first and biggest LaLiga DT tournament (#MyTOTYsLaligaDT ).

See the article to see the rewards and how you won.

Loading...

Updates on "Dodgy Dodgy":

Loading...

For day 830 of coding, I used the code for spawning resources and turned it into a function to be called by the resource

The TOTYs end today, but a new function will be released. On Tuesday I will tell you what it is about.

Loading...

For day 829 of coding, the trees now also drop wood when the player cuts it down partway

Loading...

For day 828 of coding, I have addressed the issue by changing the layer target from the object's predefined layer to the specified layer by name. The cause of the error was that the tree's layer ID is at -1, despite being on the same layer as the rocks

Since when do you follow me?

  141 votes Voting finished