general in Devs

Indie Games
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For day 870 of coding, I followed a bit more of the shader guide. This is what I got to do at this point

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For day 868 of coding, I am following along on the basics of shaders. part of the tutorial showed me how to apply a greyscale effect to a sprite. Of course the effect is just for testing

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For day 867 of coding, I have started studying the basics of how shaders work in GMS2. Right now, It's a little hard to wrap my head around; but I'm getting there

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For day 866 of coding, I have given the pickups a visible hitbox during debug to further see the point where they start getting pulled in

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For day 865 of coding, I have finally fixed the issue with the grid flags during map creation

A new gaming tournament will be launched this month, featuring LaLiga DT .

Puzzle pieces will appear in several games and the first to find them all will win.

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For day 864 of coding, In order to better spot the error, I put in codes that will send debug messages at certain points in the map creation script

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For day 863 of coding, I was looking for what was causing the grid flagging problem for the small rocks and narrowed it down. I'll need to do more combing to further pinpoint the problem area

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For day 862 of coding, I made the resources' hitbox visible when debug is on

The 49 TOTS will be announced tomorrow.

Are you ready for the game's biggest event? How many cards will you get? Do you think it's going to be a good event?