Submissions in D7 Studios | Scratch

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Shadow volumes are now officially implemented into Tachyon 2, they are affected by multiple lights, they also work for custom sprites, there are bugs but it is minimal at this point and is not the main focus

Elite got released finally! Everything is documented, and SDK got released. Hope you create something with it!

Elite is getting finished, I was really busy. I will release it for about 9 hours. I need to polish things up.

This is still scratch.

https://gamejolt.com/fireside/fahxbcnfwnz making the HL2 Beta in scratch

Tags so people actually see the post:

#gamedev #fangame #halflife #halflife2 #halflife2beta #hashtag

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added a few things to D7 like crouch only objects jump only objects stationary enemies and some other stuff

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A Tetris-style game like the others, but with a twist.

(Created in Scratch for a Game Jam)

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Stress testing the pathfinding engine after i did some work on optimization. I also felt like it was needed to change the order at which each node pathfinds, therefore making the ones closer to the destination go first. Implementation coming soon!

Davengine Infinity Public Beta out now.

Hello, can you help me?

I'm trying to add emojis to the TGF engine variables, but before doing so, I notice that the variables for this object only are displayed in another object than the one I specified.

FreeDom Box - 0.02v Alpha got released

https://scratch.mit.edu/projects/824236593/ Added dynamic particles.