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Thinking of an optimized way to block the sun from leaking in Arderephobia. So here is my thinkin sketch.

Will implement it tommorow but for now there is a very unoptimized implementation.

I've been on vacation. So while I can't work on gameplay, I've been working on controller prompt sprites.

(Some will be retouched do to me having to use my phone to sprite these.)

Will be away from home for about 2 days. Finished the first map of the story and sliding doors before I left, but couldn't post it here unfortunately.

See you all soon!

Lighting really does make all the difference (a daily screenshot from the map I'm working on)

For those who missed it here are some screenshots from Arderephobia's blog posts.