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240p plane rendered with pixel parallax occlusion and texture support. Has support for precalculated lighting, meaning that full global illumination could be acheived.
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So I tried making a shooter engine with TheGreenFlash's clone-based 3D engine in Scratch, and yes, I will update it and maybe make it into some games, but here is the current result: https://turbowarp.org/590333977/fullscreen?interpolate
I will add enemies soon.
I just released my first proper fangame in a while! If you could give it a try and give me some feedback it'd be greatly appreciated!
https://gamejolt.com/games/LCD_FNaF/658218
so i attempted at making a pen raycaster and uh, here it is
https://turbowarp.org/590042205/fullscreen?hqpen&offscreen&size=…
EDIT: that was actually pen 3d not a raycaster, so sorry for the inconvenience