All Posts in DELTARUNE & UNDERTALE

Welcome!

Howdy!
Ink!Sans Is going well! And the prologue is now complete! Now the main fight is being developed and the engine is basically done
Also I am wondering if I should release all at one or a demo? Cast your vote on which you want.

  0 votes 1 day left
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GHZsans Boss Fight revamp v2.3.1

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I think something’s wrong with my SM64

(Super Spamton 64)

I HAD THE BEST IDEA

DELTARUNE CHAPTER 7

ASRIEL IS THE KNIGHT

WEIRD ROUTE

YOU FIGHT HIM

PENUMBRA PHANTASM PLAYS

THERES MEGALOVANIA MIXED IN

AROUND THE END IF THE FIGHT

HOPES AND DREAMS X GASTERS THEME

THEN

FREEDOM MOTIF

WITH LYRICS

PEAK CINEMA

100 Followers!

bruuh school is boring >:/

*SANEEESS*

Hey everyone!

These days with bright snow, I've worked so hard on Noelle statue, until it crumbled in half and failed, while working on her ears!

I was so damn close... man.

But later, I've thought of making a "before and after" of the failed statue!

Newer and Longer Phase 1 is nearly finished, what do you guys think I should do?

I could upload the newer Phase 1 (%70 longer now)

or

I could upload the Demo 2 with Phase 2 when I finish it

  19 votes Voting finished

If ROI were to use AI in development, not only would it look terrible but it would be considered plagiarism!

That's why I'm saying that we ain't using AI. Not in development or the final game! Our game will be 100% created by humans!

Apparently I have to...SPECIFY this!

Masked Bravery will never use generative AI in it's process, be it for concepts, placeholders, etc etc, the game will have NO generative AI in it.