random in GameDev





My favorite part of game dev is boss design. Fighting enemies is fun but fighting bosses is even more fun.
Turns out designing bosses is fun also. There are many patterns and styles to apply.

I'm using OpenBoR engine for my games. It's engine mainly to make Beatm ups but it could be customized to create platformers, shmups, metroidvanias, action RPG and 1vs1 fighting game.
There are many bad game dev habits. However bad habit I quit is trend chasing. I prefer to make games in genre and style I really love and capable of.
Devruary Day 6: What Dev Habit Helps You The Most?
Brainstorming ideas from simple moments or complex situations that later come useful when thinking of what to add in project
#Devruary #gamedev #brainstorming #habit
I have plenty of good dev habits from quick decisive to not giving up. But the one that helps the most would be regular exercise and have enough rest.
I don't lose my mood in game dev simply because I love video games. If I did lose my mood, I took some breaks, get some rest and play some video games.







