All Posts in GameMaker Studio 2

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For day 761 of coding, I made a version of the tree that can be cut down. I will still need to make visual adjustments to differentiate it from the uncuttable ones

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For day 760 of coding, I've applied the fixed direction to the exit as well

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For day 759 of coding, I made it to where the player will go in a fixed direction upon going further in the maze. Tis is to avoid getting trapped in the trees once in the next room

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For day 758 of coding, I have put in a code that stops the rock spawning early if it starts to go into an endless loop

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For day 757 of coding, I have gotten to rocks to spawn in more random spaces

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For day 756 of coding, I have manage to have the rocks not overlap each other when they spawn

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For day 755 of coding, I have rocks spawning in now. I will need to adjust to have them spawn in the right spots, and not have them cluttered together

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For day 754, I am currently working on having some objects spawn in the maze now; though I haven't yet made enough progress to show it in action

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For day 753, I made sure that the room number tracker goes up with each pathway traversal. The count will reset upon leaving the maze

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For day 752 of coding, I think I got it to where the exits will spawn further away from each other