All Posts in GameMaker Studio 2

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For day 1117 of coding, we now have a purple dragon by @subterraneanexhibit . I am also working on a speech bubble that appears as I get close

One issue I'm facing is drawing the bubble in front of the dragon and the player

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For day 1116 of coding, a green dragon is here

Green dragon is by @SubterraneanExhibit

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For day 1115 of coding, I am currently working on having the interaction create dialog boxes for things like signs or other characters. Nothing to show yet still unfortunately

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For day 1114 of coding; nothing to show yet, but I'm working on a new player state that involves reading and talking

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For day 1113 of coding, I gave the dragon collision and a shadow. I've also made a wooden sign with collision as well

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For day 1112 of coding, a dragon makes an appearance. I just need to assign collision, a shadow, etc.

Dragon is by @SubterraneanExhibit

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For day 1111 of coding, I made a object that will be flying with a placeholder sprite. Clearly, I need to adjust for speed and depth correction

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For day 1110 of coding, I've added a new layer with a new set of clouds to see how it looks

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For day 1109 of coding, I made sure the forest exits are set to the correct depth that will allow the shadows to appear over them

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For day 1108 of coding, I've given more space between the clouds. It does look a lot better. Less is more indeed