show_and_tell in Indie Game Dev

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RTG Flashback - March '21 #4

Switches, lot of switches. And every switch with own light emitter to demonstrate ray-tracing algorithm. I'm wondering what levels can others create if I provide level editor some day?

https://store.steampowered.com/app/4032050/RTG

  1 vote 2 days left

RPGs Mx. Malkoff doesn’t need a script. They already know what you’re going to say. And what you won’t.

Shop Crush - soon.

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RTG Flashback - March '21 #3

One of the first levels with elevators. Here, you can see, that thx to my ray-tracing algorithm, every tiny light in the game is actual emitter which illuminates its environment and cast shadows.

https://store.steampowered.com/app/4032050/RTG

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RTG Flashback - March '21 #2

Another animation from the first batch of levels for RTG, my sci-fi puzzle/platformer with CPU-only ray-tracing. There's a bit of reflection on the bottom floor with back lights casting shadows.

https://store.steampowered.com/app/4032050/RTG