Game
Megaman Ancients
4 years ago

Update: I'm now ready to go into "production" mode. Over the last couple weeks, and the next couple, I'll be refactoring all the current code in the game. It's not visually fancy, but it's great progress: https://twitter.com/sidwasnothere/status/1498828272909438979




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I haven't fallen off of this project! Totally the opposite, I saw how little I really knew about making art so I've been learning to draw/paint. I've also been working on concept art for the game :D Here's some of the recent stuff I've done:

I've been workin hard on concept art for the environments. I also scrapped the Quarry and Mines areas, would've been cool but turned out to be too much work long-term :[

Now that combat's going in a fun direction, it's time to pick back up on the environments. This is my first time doing concept design so it might take a little while longer than I first thought. Maybe 2 months till all the environments + combat are done

Path of Kami: The Evolution of the Lore

What you all think

Showing off player 2 ๐Ÿ˜Ž

What do you think?

Shuiro Haname. #Commission

Commission for @ShuHaname

a drawing I did because I was bored๐Ÿ˜ช. But I love how it turned out.๐Ÿ˜Š

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184