OmniNights is an RPG game with a little bit of bullet hell and action where the game is aware of the player and their choices. The player will play as a grey default-looking character named John who will act as a guide for the player. The world is full of mysteries, oddities, and secrets with an actively changing tale with characters that engage with the world and you turning the game into a wonderful place full of life. Of course, you are a player, and every action and I mean “EVERY” action you do will influence the world around you and transform aspects of the story into something new. The antagonist of the story is an entity that has lived in the world for as long as time has gone. The antagonist is aware of you and what this world is. They seek to play with you in this fiction while remaining in the shadows watching curiously, awaiting what you make this story out to be.